Unity 3D | Godot | idTech | Unreal | 15+ Years Experience
Senior Gameplay Programmer with 15+ years of experience crafting engaging interactive experiences across AAA studios and independent projects. Currently contributing to major titles at MachineGames while developing innovative games inspired by Persian mythology.
Senior Gameplay Programmer | February 2022 - Present
AAA action-adventure game featuring the legendary archaeologist
Xbox One / Switch Programmer
Enhanced version of the classic Sonic platformer
Founder/Gameplay Programmer
2D action-adventure game inspired by Persian mythology, based on Rostam's Seven Labours from Persian epic Shahnameh
Contract Unity Software Engineer | Sep 2018 - Jan 2019
AR application for enhanced unboxing experiences
Unity Consultant | Aug 2017 - Apr 2018
Custom arcade cabinets and games for micro-amusement parks
Project Lead / Lead Unity Programmer | Feb 2013 - Jun 2014
Cross-platform racing game for Wii U, iOS, and Android
Contributing to Indiana Jones and the Great Circle at MachineGames
Founded Waiting For Gravy, developing experimental games and VR experiences
Shipped games across console, mobile, arcade, and VR platforms
Successfully led distributed teams across multiple projects
I'm currently available for new projects and collaborations. Whether you're looking for expertise in gameplay programming, cross-platform development, or innovative AR/VR experiences, let's discuss how we can create something amazing together.